![]() After Meavora’s followers kidnap Tchia’s father and leave her stranded on her tiny island home, she decides to set out to the greater islands and formulate a plan to take him down and rescue his prisoners. It’s the kind of game where a handful of flaws is far from cause to look past it – it’s still an unforgettable and highly recommended experience.Ĭast as the game’s titular heroine, Tchia introduces players to a fictional archipelago based loosely on New Caledonia, and one ruled with an iron first by an evil god named Meavora and his army of magical fabric warriors. ![]() ![]() It’s also intensely cultural, coming from Awaceb in New Caledonia (this is only their second game!) and steeped in local history and talent. It’s relentlessly charming and packed with the kinds of ideas that the churning, AAA machine wouldn’t touch with a million-dollar budget. Tchia is a fantastic example of this, as both a game that often feels compromised by its ambitions but never once seems burdened with them. The gulf in production values between a blockbuster release and a passion project from a small studio might be obvious at times, but the same can be said of the creativity and ingenuity between them. ![]() One of the greatest appeals of a good indie video game, to me, is knowing I’m playing something created with passion. ![]()
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