![]() ![]() ![]() Frame Assistant Tool (FAT): A free iOS/Android/web app with frame data, punishes, links, and more.Release plans are starting to come together for the PlayStation 4 port of Ultra Street Fighter IV, which was announced during last year’s PlayStation Experience expo./r/sf4: Less active SF4-centric subreddit, still has useful info./r/streetfighter: Subreddit for all Street Fighter games, great place to get your questions answered.Here, you'll learn about a lot of these techniques like "Plinking" and tactical strategies like "Frame Traps." No Fighting Game is complete without a bunch of techniques and strategies centered around things that the developer most likely had no idea existed. This section talks about the hows and whys of those systems, as well as covering some really obscure rules that you may not be aware of. Ultra Street Fighter IV contains many rules and systems that drive the gameplay. These include your most basic of abilities, such as Walking, Blocking, Crouching, Jumping, Buffering, Taunting, and Throwing. Universal Abilities are the abilities that are shared by all characters in Ultra Street Fighter IV. ![]() This section discusses these things, the factors that can affect the outcome of the battle that are not controllable by the player. Life Meters exist in just about every Fighting Game, as do Timers, for example. In every Fighting Game, there are the basic, common factors that exist. So take a look, and learn how Ultra Street Fighter IV works from the insides. Just about every technical aspect of just about everything will be described in this half of the Guide. From Dashing to Focus Attacks to Blocking to Throws to Ultra Combos to Stuns. This half of the FAQ will tell you how just about everything in Ultra Street Fighter IV works. This guide explains concepts like special move inputs, combo notation, and other fundamental knowledge that is necessary to understand the rest of the wiki. ![]()
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